1/6/2024 0 Comments Hoplite shield sizeThat's one reason why I despise charger so much, it takes away from my ability to play angles and gives the enemy easier lines to get to me. I'm going to be standing back farther and trying to make sure that monsters have to go THROUGH my melees (and provoke OA) to get to me. As a squishy player, I prefer to not be attacked than to be attacked with disadvantage. If the squishy is within 5 ft, the monster can simply step around without leaving a threatened square, and therefore not provoking. Personally, I like to keep the ranged guys on their toes and not just standing in one place for the entire fight. Protection is handy when the enemies break through to the back ranks, but how often that happens can vary table to table. Protection works best imo when you're teamed up with another melee who wants to deploy as far forward as you do. Protection is nice at first glance, but if you're not standing within 5 feet of your squishies (as a squishy ranged player, I can assure you I avoid being within 5ft of my front liners) it's not going to help you much. Give him a reason to respect your authority, otherwise he'll walk around you and gut your casters. I'd probably take duelling first you will use it's benefits regularly, and you do not want your DM to ignore your attacks because they don't hurt enough. I'd probably not take charger for a lot of reasons, not the least of which my divine sorc is /constantly/ hung out to dry by a charger fighter who will not stand in between me and the bad guys. I'd worry about getting my stats to 20 before I took sentinel (which is fantastic). I'd take PAM at first level, and probably not shield master at all. If you're hunting big monsters? A polearm with Reach and Sentinel can probably be a life-saver. It's a tricky one because yes you're able to stop one creature from getting past with the Sentinel feat, but anything else might break through if the DM enjoys using swarms in their encounters. You might be better off with a Reach weapon so you can control more of the area around you in a 10ft radius rather than 5ft since it can be easily bypassed. There is a UA feat that perks it up from a d6 to a d8 including some adding benefit of taking a stance that if an enemy closes in, you have a free attack to hit them. The spear itself can be a bit of an iffy one. Even if an enemy makes it past you or maybe you're incapable of stopping a creature from moving towards a ranged ally you can at least use a reaction to put disadvantage on the attack roll using Protection.ĮDIT: Noting that you have to spend your reaction to either hit (or miss) a foe and stop them dead in their tracks because of Sentinel and not even allow them reaching your bros, I think going without shield might be even less viable than I thought. I personally think keeping the shield is a good idea. Firstly I recommend popping this in to the fighter forum unless a moderator doesn't mind leaving it in this category. It is the official link between American archaeologists and classicists and the Archaeological Service of the Greek Ministry of Culture and, as such, is dedicated to the wise management of cultural resources and the dissemination of knowledge of the classical world.Monstrous Compendium Volume One: Spelljammer Creatures As part of its mission, the School directs ongoing excavations in the Athenian Agora and at Corinth and sponsors all other American-led excavations and surveys on Greek soil. The main buildings of the School and its library are located in Athens, with administrative and publications offices in Princeton, New Jersey. Established in 1881 by a consortium of nine American universities, the School now serves graduate students and scholars from more than 190 affiliated colleges and universities, acting as a base for research and study in Greece. The American School of Classical Studies at Athens is a research and teaching institution dedicated to advanced study of the archaeology, art, history, philosophy, language, and literature of Greece and the Greek world.
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